Saturday, January 30, 2010

March 2010 the Day of Reckoning

After some careful consideration on the ban list I came up with something I believe will be more accurate. Here it is.


Newly Banned

Adam Corn
Brain Control
Elemental Hero Stratos
Necroface

Limited

Beckoning Light
Brionac, Dragon Of The Ice Barrier
Burial From The Different Dimension
Judgment Dragon
Tragoedia

Semi-Limited

Cyber Dragon
Gladiator Beast Bestiari
Solemn Judgment

Unlimited

Allure of Darkness
Bottomless Traphole
Chaos Sorcerer
Gold Sarcophagus

All right for my explanations on the choices. First off the ban list. Brain Control has been around for years and has won countless games by simply taking a monster for a laughable 800 life points. Too good thus it deserves a ban. Stratos leads to the deadly plays of TeleDad, Chaos, or any deck that abuses the D-Hero engine. It's an 1800 atk floater who is essentially a free card and allows you to tutor the entire hero cast. Not to mention he is incredibly broken with revival cards. Necroface otk's. No more no less.

For the limited list. Beckoning slows down Lightsworn decks and makes them think twice about dropping JD with only one way to get it back. Brionac equals broken. Limited for otk reasons. Burial leads to the abuse of Mezuki, Vayu, and Necro Gardna. Limited it slows these decks down. Judgment Dragon. Enough said. Tragoedia is a broken mind control on legs who can be a real problem to deal with.

The semi limit list sees Bestiari at 2. It gives for Gladiator Beasts a chance to make a comeback. Cyber Dragon at 2 helps promote the new Machine cards coming out and helps machine decks join the tournament scene. Solemn Judgment gives support to control decks and helps stop problems.

Allure of Darkness is unlimited to help dark decks who relied on Stratos make a comeback. Bottomless at three helps counter Gladiators and Eatos decks. Chaos Sorcerer at 3 allows Twilight decks and Chaos decks a chance to recover from losing Tragoedia and Stratos. Gold Sarcophagus at three allows any deck to help search for their newly limited cards and with Necroface banned it no longer is a problem.

Absolute Powerforce TCG Exclusives

Alchemist of Black Chaos disappointed me. I thought it would have been better. At least its not a secret rare.

Thursday, January 28, 2010

Kaiba is Back!

It's about time they do this for Kaiba. Can't wait for the Joey duelist pack.


Duelist Pack – Kaiba –
In 2009, we brought back some of Yugi’s best cards in the easy-to-collect Duelist Pack format. Now we’re doing the same for Yugi’s greatest rival, with Duelist Pack – Kaiba –!

This is your chance to collect the most famous – and infamous – cards of the man himself, with some all-new twists you’ve never seen before. We’ve expanded this Duelist Pack set to 40 cards, because Kaiba has so many great cards, and we couldn’t bear to leave any of them out!

Highlights of this special set include:

A brand-new “Blue-Eyes White Dragon” Effect Monster, available for the first time!
5 Ultimate Rare versions of Kaiba’s most foreboding – and forbidden – cards, including “Chaos Emperor Dragon - Envoy of the End,” “Cyber Jar,” and “Pot of Greed” – cards never before seen as Ultimate Rares.
Brand-new artwork for “XYZ-Dragon Cannon” and “Vorse Raider.”
Includes two of the biggest monsters ever created: “Blue-Eyes Ultimate Dragon” and “Dragon Master Knight.”
A new chance for you to get popular but hard-to-find cards like “Fiend’s Sanctuary” and the alternate artwork “La Jinn the Mystical Genie of the Lamp.”
Foil-up your deck with a shiny Super Rare version of “Return from the Different Dimension.”
Each pack also contains a tip card to help you re-live some of Kaiba’s greatest Dueling moments.

So dust off your cape and strap on your Duel Disk, because it’s time to prove you’ve got what it takes to be the world’s greatest Duelist!

Duelist Pack – Kaiba – product breakdown:

40-card complete set:

19 Common Cards (4:1)

8 Rare Cards (1:1)

5 Super Rare Cards (1:5)

3 Ultra Rare Cards (1:15)

5 Ultimate Rare Cards (1:24)

Handless Demons-The Infernity

Well I promised to deliver an Infernity deck and I'm going through with it. I made an Infernity deck for this format (TCG). I kind of messed up though. i thought Infernity Destroyer was out in the TCG and playtested the damn deck on Tagforce 4. After looking through my Ancient Prophecy and Stardust Overdrive boxes and find none I decided to look it up and see that it still not out in the TCG. Damn it. For those who want to netdeck this I suggest replacing them for either Bottomless Traphole or Smashing Ground + Infernity Force.

Monsters:24
3x Dark Grepher
3x Infernity Archfiend
2x Infernity Beast
2x Infernity Destroyer
2x Infernity Dwarf
2x Infernity Guardian
3x Infernity Necromancer
3x Necro Gardna
1x Plaguespreader Zombie
3x Dark Creator

Spells:12
2x Allure of Darkness
1x Card Destruction
2x Foolish Burial
2x Hand Destruction
1x Heavy Storm
1x Mystical Space Typhoon
3x Upstart Goblin

Traps:04
1x Call of the Haunted
1x Mirror Force
2x Raigeki Break

Charging Batteries

Batteryman were released Cybernetic Revolution and have gained support in Light of Destruction and Duelist Genesis. In The Shining Darkness there has been revealed so far 2 new Batteryman monsters. Batteryman AAA has a crappy effect but its the other one that made me do a double take. Fuel Cell Batteryman has an amzing effect. If you already control 1 or more Batteryman monsters you can special summon this 2100 attacker from your hand. Not only does this allow you to power up Batteryman Charger but allows you to Brionac a card on the field by tributing another Batteryman, but it prepares combos with Batteryman Industrial Strength. I like where the Batteryman are heading.

Duelist Revolution

This is the set after The Shining Darkness. While the OCG may get it April, us TCG players have to wait till August. The supposed cover card is called Surging Dragon Knight Dragonquetess . There's no info on the effect or actual card but sounds awesome.

Wednesday, January 27, 2010

Relinquished Control

I am almost done building my Relinquished deck. It's a fun deck that hammers the opponent who doesn't take it seriously. Its greatest weakness is Gladiator Beats and its most favorable Match is Lightsworns. With Djinn Releaser of Rituals stopping special summons and Relinquished stealing monsters the opponent soon runs out of options. Check it out and let me know what you think. It doesn't support a tuner cast yet. I want to be able to add 2 Krebons with an Emergency Teleport and a Blackwing-Gale the Whirlwind.

Monsters:20

3x Relinquished
3x Armageddon Knight
3x Caius the Shadow Monarch
3x Manju of the Ten Thousand Hands
3x Djinn Releaser of Rituals
2x Necro Gardna
2x Mystic Tomato
1x Sangan

Spells:11

3x Black Illusion Ritual
2x Allure of Darkness
2x Preparation of Rites
1x Brain Control
1x Reinforcement of the Army
1x Heavy Storm
1x Mystical Space Typhoon

Traps:09

2x Threatening Roar
2x Phoenix Wing Wind Blast
2x Bottomless Traphole
1x Torrential Tribute
1x Mirror Force
1x Trap Dustshoot

Tuesday, January 26, 2010

QuickDraw Synchro

Yusei decks are pretty damn good! My friend runs this build and its competetive and synchs like theres no tomorrow and it draws like hell too. It was able to beat my glad deck once every match but thats because Glad decks are the Kryptonite to combo decks like this one. You can see our duels on my good friend's Youtube channel right here.

Heres duel 1.

Here's duel 2.

Here's duel 3.


Quickdraw synchron x3
Junk Synchron x3
quillbolt hedgehog x2
breaker the magical warrior
level eater
tuning ware x3
darksea rescue x3
chaos sorcerer x2
card trooper
armageddon knight
sangan

foolish burial x2
reasoning x1
desynchro x2
machine duplication x2
allure of darkness x2
heavy storm
one for one
brain control
mind control
reinforcements of the army

threatening roar x2
call of the haunted
limit reverse
mirror force
torrential tribute

extra
junk archer x2
junk warrior
road warrior
nitro warrior
turbo warrior
armory arm
colossal fighter
mist wurm
stardust dragon x2
black rose dragon
magical android
brionac
goyo guardian


Dont forget to subscribe to my friend Wild Harpie!!!

Friday, January 22, 2010

From Beyond the Grave

Gravekeepers were originally dug up in Pharaonic Guardian and were used to combat Chaos decks with the field card Necrovalley. Gravekeeper decks would rise every once in a while to counter top decks like TeleDad and Lightsworns but quickly faded from popularity due to faster decks being more reliable. Certain Gravekeepers were splashed into decks. Gravekeepers Spy and Gravekeepers Guard found their way onto Monarch decks and Synchro Cat for advantage. With Absolute Powerforce releasing more Gravekeeper Support it revived a nearly dead Archetype. I have taken my time to build a sample decklist for the new set that can work.

Monsters:20

3x Gravekeeper's Assailant
3x Gravekeeper's Commandant
3x Gravekeeper's Spy
2x Gravekeeper's Priestess
2x Gravekeeper's Guard
2x Gravekeeper's Visionary
2x Gravekeeper's Descendant
2x Mystic Tomato
1x Sangan

Spells:13

3x Necrovalley
2x Royal Tribute
2x Gravekeeper's Stele
2x Allure of Darkness
1x Heavy Storm
1x Mystical Space Typhoon
1x Brain Control
1x Lightning Vortex

Traps:09

3x Rite of Spirit
2x Bottomless Traphole
1x Torrential Tribute
1x Mirror Force
1x Trap Dustshoot
1x Solemn Judgment

This deck is heavily reliant on Necrovalley and will shut down most of the top decks strategies. No Destiny Hero-Malicious or Miracle Fusions to ruin your plays. Chaos Sorcerer can't hit the field and Dark Armed Dragon can't destory. Lightsworns can't target their grave with Lumina and no one can use Call of the Haunted. Zombies lose all their Mezuki plays. With Royal Tribute you can flush out all your opponents monsters and drop their Gorz and Tragoedia dead in the grave. The Visionary is considered your boss card as he gets powered up to quite a bit with Necrovalley and can negate his destruction which is pretty cool. The Stele keeps you ahead of your opponent with extra cards for Lightning Vortex or the Visionary. This deck is more of an anti meta beatdown because all of your gravekeepers will pound on your opponent. The rest of the card choices are pretty obvious so I won't go over them.

Thursday, January 21, 2010

Starlight Road

Would you stop main decking Heavy Storm, Mirror Force, and Torrential Tribute? Or will you be cautious with your major destruction cards. i predict Lightning Vortex will see less play.

BlackWing Treasure

They ruined the damn card. Now you have to remove a Blackwing monster from your hand to draw 2 cards and you are not allowed to special summon the turn you do. Horrible top deck and only useful early in the game where the special summons aren't as important as setting up.

Stardust Dragon Assault Mode Deck comes March 09, 2010

With Starlight Road coming out soon why not make a list for the most feared card in the game. SDAM is a beats that you never want to run into cus it wins games. If your opponent is able to bust out 2 SDAM's on you, youre as good as gone cus theres no getting out of that situation without losing major card advantage. This decklist was based off of Tomas Mijares SDAM deck that he took to Shonen Jump Anaheim 2009. I had to make some changes as Solemn was limited and I had to make room for the Starlight Roads. I'd like to test the deck but sadly I can't because I don't proxy cards and the video games don't carry Starlight Road in them. Will Assault Mode decks be good come March? I hope so or I'm going shopping for a new deck again.

Monsters: 18
2 Assault Beast
2 Krebons
2 Stardust Dragon / Assault Mode
2 Destiny Hero – Defender
2 Destiny Hero – Malicious
2 Destiny Hero – Diamond Dude
1 Armageddon Knight
1 Dark Armed Dragon
1 Elemental Hero Stratos
1 Gorz the Emissary of Darkness
1 Plaguespreader Zombie
1 Sangan
Spells: 12
3 Destiny Draw
2 Allure of Darkness
2 Assault Teleport
1 Brain Control
1 Emergency Teleport
1 Giant Trunade
1 Mystical Space Typhoon
1 Reinforcement of the Army
Traps: 12
3 Starlight Road
3 Skill Drain
2 Assault Mode Activate
2 Bottomless Trap Hole
1 Call of the Haunted
1 Solemn Judgment

Wednesday, January 20, 2010

Zero Heroes

Well my Absolute Zero deck has been testing very well and I'd like to bring it mainstream. Take a look.


Monsters:19

1 Caius the Shadow Monarch
3 Cyber Valley
3 Deep Sea Diva
1 Destiny Hero-Dasher
1 Destiny Hero-Diamond Dude
2 Destiny Hero-Malicious
1 Elemental Hero Ocean
1 Elemental Hero Stratos
1 Gorz the Emissary of Darkness
1 Plaguespreader Zombie
2 Snowman Eater
1 Spined Gillman
1 Treeborn Frog

Spells:14

2 Allure of Darkness
3 Destiny Draw
1 Future Fusion
1 Heavy Storm
1 Mind Control
3 Miracle Fusion
1 Mystical Space Typhoon
1 Pot of Avarice
1 Reinforcements of the Army

Traps:07

2 Bottomless Traphole
1 Call of the Haunted
1 Mirror Force
1 Return From the Different Dimension
1 Solemn Judgment
1 Torrential Tribute

Tuesday, January 19, 2010

March 2010 Banlist Prediction

Happy Birthday Julia Hedberg!!!

So everyone is posting up on youtube and blogs what they think is gonna be on the new banlist. Well I might as well do one as well.

Banned!
Brain Control
Sky Scourge Norleras

Limited!
Blackwing-Vayu the Emblem of Honor
Brionac, Dragon of the Ice Boundary
Burial From the Different Dimension
Colossal Fighter
Dark Magician of Chaos
Deep Sea Diva
Mezuki
Judgment Dragon
Tragoedia

Semi-Limited!
Black Whirlwind
Charge of the Light Brigade
Honest
The Transmigration Prophecy


Unlimited!
Chaos Sorcerer
Gold Sarcophagus
Mind Crush
Smashing Ground

Okay that's a lot of changes. Okay let me start by explaining my card decisions. Brain Control has always changed the outcome of duels by instantly taking one card presence from your opponent with a laughable 800 lifepoints. It deserves to be banned. Sky Scourge Norleras is unfair. Many people get frustrated when the duel starts they just lost everything in their hand and field to a Phantom Norleras combo. With the amount of advantage this card provides it deserves to be banned.

I limited Vayu to deal with the growing threat of Blackwing Treasure and instant +1's it provides. Brionac should have instantly hit the limited list upon release but its assumed that Konami left it unlimited to sell out the Hidden Arsenal. With its ability leading to otk's it finally gets what it deserves. Burial gets a hit because it was abused with Necro Gardnas, Vayu's, Mezukis, and Plaguespreaders. Basically anything that abused the graveyard was enhanced with Burial. Colossal Fighter gets hit because it leads to otk's with its unmatched strength and unwillingness to die by battle. Every successful deck runs 2-3 of these bad boys. Hopefully it gets limited. DMOC. WTF! Why not? It won't be as broken as it was before. Monster Reborn has been banned. Lightsworns cant use it since its almost impossible for them to bring him out to the field. Blackwings rarely tribute 2 monsters for anything. The only deck that this would help is a dark deck. Deep Sea Diva gets limited because it allows double synchro summons to happen to quickly. This further hurts Zombie decks using the Divas and limits the power of Zero decks using the Diva Engine. Mezuki should have never been taken off the limited list. It leads to unfair advantage in a zombie deck and leads to multiple synchro summons which in turn leads to otk's. Konami hates otk decks. Judgment Dragon. I wont go into detail about him because everyone should know why this should be limited. Tragoedia has been splashed in many decks after it helped Lightsworn win a Shonen Jump events. Its a permanent Brain Control and can be real hard to get over.

Black Whirlwind needs to get hit because Blackwings need to be dealt with before they take over the format again and with the rise of Shining Darkness in May, Blackwings will be a force to be reckoned with. Charge of the Light Brigade will limit the power of Lightsworns even further and slow decks that abuse the Lightsworn engine. Transmigration Prophecy hasn't seen play in years and would help stabilize decks that have been hit by the banlist or help recover key cards that were lost to effects.

Chaos Sorcerer will never hit three but I want it that way so I can have a playest of Ultras in my deck. Gold Sarcophagus will help those slower decks speed up and help decks that have been hit recover faster. If it leads to otk's then it should be dealt with. Mind Crush hasn't seen play either and can limit plays for decks that reveal cards in their hands like Black Whirlwind or Charge of the Light Brigade. Fissure hasn't changed the format so why should Smashing. Unlimit the card.

Well that's my idea for the banlist. If you have any questions or comments feel free to ask.

Monday, January 18, 2010

The Shining Darkness

Im excited about some of the cards coming out in this set.

Blackwing Hunter is a nice attempt at weakening Blackwings but the fact that the opponent has to control 3 or more of the same type of monster makes it less playable as Blackwing decks have slowed down. No longer do they swarm the field to otk with Dark Strike. Its nice to see Konami trying to weaken Blackwings and this might be a warning that Blackwings will be a force to be reckoned with again.

Blackwing Treasure adds speed and brings Blackwings to the top of the tier list. Its a D-Draw specific for Blackwings and it allows you to dominate the opponent faster. With the searching power of Black Whirlwind and Shura comboes with Blackwing Treasure will make this deck unbeatable. Hopefully for all our sakes the March banlist will address the growing issue by semi limiting Black Whirlwind and/or limiting Blackwing- Vayu the Emblem of Honor.

Infernity monsters get a major boost and theres too many to go over. This deck will be annoying to play against and will be a problem on the tournament scene. For those interested in this deck I suggest stocking up on playsets of the infernity monsters out so far.

Thats all for right now. When theres more cards released for the set that interest me I'll post more on them. I'll also do an article on Infernity monsters soon just to show you their potential.

Saturday, January 16, 2010

Necrovalley Shutdown

Since Gravekeepers are going to be getting more popular as Absolute Powerforce approaches I've decided to look at some interesting Gravekeeper builds. The one that caught my attention was the Necrovalley Shutdown. It possesses raw power that could take down any top tier deck with ease. I took it upon myself to build my own version of the deck and test it out. So far its been able to beat French Twilight, Blackwings, and D-Hero Zombies. I haven't had the chance to test it against Glad decks yet but one of my friends pointed out that I could side into a Skill Drain version of the deck. I'll have to try that out soon. Well heres the deck.

Monsters:18
3 Gravekeeper's Assailant
3 Gravekeeper's Commandant
3 Goldd, Wu-Lord of Dark World
3 Sillva, Warlord of Dark World
2 Brron, Mad king of Dark World
3 Broww, Huntsman of Dark World
1 Morphing Jar

Spells:16
3 Necrovalley
2 Royal Tribute
3 Dark World Dealings
2 Dark World Lightning
2 Allure of Darkness
1 Card Destruction
1 Heavy Storm
1 Mystical Space Typhoon
1 Brain Control

Traps:07
3 Rite of Spirit
2 Bottomless Traphole
1 Mirror Force
1 Torrential Tribute

The point of the deck is to get Necrovalley on the field as quickly as possible. It will shutdown all graveyard removal and graveyard targeting effects. All the top decks get hurt by this. Once Necrovalley is on the field you need to be able to Royal Tribute. Royal Tribute requires Necrovalley on the field to activate. It forces both opponents to reveal their hands to one another and to discard all monsters to the graveyard. With the Dark World monsters being able to work under Necrovalley it screams Dark World abuse. Rid your opponent of their monsters while you draw or special summon your own. The Gravekeepers chosen here work perfectly with Necrovalley. The Commandant searches Necrovalley and while both are on the field it becomes a 2100 hitter. The Assailant becomes a 2000 beater when Necrovalleys on the field and allows you to switch you opponents monsters battle positions when you declare an attack. You think the opponent has Honest? No problem. Have your Assailant attack their light monster and switch it to defense to avoid Honest. The deck doesnt run any tuners so the possibilty of an extra deck is pointless unless your able to Brain Control a tuner. Or you could remove a copy of Rite of Spirit for Plaguespreader Zombie to have some kind of Synchro action. The deck is really cheap to make since most of the cards are common and rare. The holos shouldn' be too expensive either except for Mirror Force and Allure of Darkness. In my opinion this deck is really good. Its unexpected and its a force to be reckoned with. My only concern is a Tragoedia or Gorz. The deck doesnt have many outs to them so if your trying to build this deck you might want to make some modifications like adding Fissures or Lightning Vortex. The side is totally up to you guys but I do recommend a full set of Skill Drains for Glads.

Friday, January 15, 2010

Black Garden Control Before and After

Well I was looking through some old files from Metagames history and I found an old decklist by Jerome McHale. His Black Garden deck was a win away from the top 16 but it caught people attention from all over the world. I'll post up his decklist and do a quick fixes to get it up to speed in our new format or what we have left anyways. Black Garden Control messes every top tier deck up in more than one way. It absorbs their swarms by halfing their monsters attack and provides field presence for you. Lots of negation and removal to deal with problems. And Tytanials a beast.

Jerome McHale's Black Garden Control at Shonen Jump Championship Detroit

Monsters:19
3 Lonefire Blossom
3 Botanical Lion
3 Cyber Valley
2 Tytanial, Pirincess of Camellias
2 Lord Poison
2 Nettles
1 Sangan
1 Card Trooper
1 Gorz the Emissary of Darkness
1 Gigantic Cephalotus

Spells:11
3 Black Garden
3 Mark of the Rose
2 Miracle Fertilizer
2 Terraforming
1 Monster Reborn

Traps:11
3 Pollinosis
3 Solemn Judgment
3 Phoenix Wing Wind Blast
1 Mirror Force
1 Torrential Tribute


Now for my remix

Monsters:18
3 Botanical Lion
3 Cyber Valley
2 Tytanial, Pirincess of Camellias
2 Lonefire Blossom
2 Lord Poison
2 Debris Dragon
1 Nettles
1 Sangan
1 Card Trooper
1 Dandylion

Spells:12
3 Black Garden
3 Mark of the Rose
2 Miracle Fertilizer
2 Terraforming
1 Mystical Space Typhoon
1 Giant Trunade

Traps:11
3 Pollinosis
2 Dark Bribe
2 Phoenix Wing Wind Blast
1 Solemn Judgment
1 Call of the Haunted
1 Mirror Force
1 Torrential Tribute


I dont know if I should have added Pot of Avarice but I'll get back to this if it must. Debris Dragons were added for further synchro capabilities and to abuse the hell out of Dandylion. Added more spell/trap removal but no heavy. This deck is too reliant on backrow.

Necro Control

Well I sold my deck the week before the Shonen Jump so now Im left without a main deck. I borrowed my friends Twilight deck for Shonen and I kept some cards for later. I finally was able to build a decent deck. Its a spin on a Necro Gardna control deck. Since I dont want to spend money on D-Draws and Mali before the Ban List I built it with a different approach. Heres the list.

Monsters:20
3 Armageddon Knight
3 Necro Gardna
3 Caius the Shadow Monarch
2 Mystic Tomato
2 Kycoo the Ghost Destroyer
2 Flamvell Magician
1 Flamvell Firedog
1 Sangan
1 Plaguespreader Zombie
1 Tragoedia
1 Blackwing-Gale the Whirlwind

Spells:10
2 Allure of Darkness
2 Fissure
1 Brain Control
1 Heavy Storm
1 Mystical Space Typhoon
1 Reinforcements of the Army
1 Lightning Vortex
1 Rekindling

Traps:11
3 Reckless Greed
2 Bottomless Traphole
2 Royal Oppression
1 Trap Dustshoot
1 Solemn Judgment
1 Call of the Haunted
1 Torrential Tribute

Yes. Dark Armed Dragon is not on this decklist as it conflicts with the pair of Royal Oppressions. Since I do not own any Burials from the Different Dimension I wasnt able to mke this into a full Garna Control deck but decided to rely on the Oppressions and strong beatsticks like Kycoo and Caius. The Flamvells are in here as the Tuners of choice because I really want to synch into those Colossal Fighters as they are hard to get rid of and they get around Oppression. That and the Firedog can get around the oppression by special summoning the magicians during damage step and a 1900 beater isnt bad either. The rekindling is there for quick synchs or to revive a Flamvell for a tribute. Ive tested the deck on TagForce 4 against the computer using a recent Blackwing deck and French Twilight. I was able to beat both. But remember they are computers so in real play it might turn out different and neither did the computer or I use our side decks.

Thursday, January 14, 2010

Blackwings!!!!

Will they be good again? Im not sure. With the banlist coming soon its hard to tell. Lots of rumors of a Whirlwind Semi limit. Absolute Powerforce offers absolutely nothing new for Blackwings. Shining Darkness offers more cards for them but I doubt they'll make much of an impact. BlackFeather Dragons effect kills its playability and it makes Silverwind look good. I would only synch into this card for Kalut support. Then we have Blackwing-Ghibli the Hot Wind who does nothing to mak e Blackwing decks better. Sure he saves you from an attack but not worth space in the main deck or side deck. Following the special summon mechanic comes Blackwing-Gust the Adverse Wind. Makes Elphin playable and can allow access to Silverwind without the use of Vayu. And the reduction effect might be good depending on how much the opponent loses. Blackwing-Breeze the Gentle Wind is whats gonna get Whirlwind banned. Summon Shura search this card special summon it by force and synch into an armor master. Its essentially Gale number 2,3, and 4. Even Blizzard can search this card out. Blackwing Shot would be nice if it let you destroy a monster but since it doesnt lets skip it for obvious reasons. Blackwings get a burn card for them selves. Black Thunder can end games if your opponent controls a large field. Will it be played? Maybe. Depends on the duelist. Its like running Mistral. Can help but sucks as well. Blackwings are already tight on space and adding new cards can be difficult. I would actually suggest not maining the third whirlwind and Dark Armed Dragon. As useful as they are they arent always there. Drawing Dark Armed with 6 Blackwings in the grave is a drag. March 2010. The banlist will most definately hit lightsworns and Zombies but the question remains. Will Blackwing be touched? The deck can still otk and searches like no other deck out there. It has the best synchro mechanin in the game and is still a top tier. The only cards I can see getting hit are Black Whirlwind, Icarus Attack, and Blackwing-Vayu the Emblem of Honor. Those cards build up too much unfair advantage for the Blackwing duelist. Well take care and see you tomorrow.

Wednesday, January 13, 2010

KrystiaSworns

I hate this deck. I hate what it represents. I hate that I lost to 2 opponents at Shonen playing this deck. Dont get me wrong its a good deck. Its just I hate Archlord Krystia. I declare it to be my arch enemy!!!

Shonen Jump Los Angeles

I just found out that theres rumors that that one guy Silverman bought his win at Shonen Jump LA. If its true he should be ashamed.

Hidden Arsenal-Return of the Sabers!

X-Sabers have always been good but never good enough to take to a tournament and hope to do well. They were missing something to tie the deck down and get it functioning. With the release of Absolute Powerforce they release four new X-Saber cards that made me take another look at the Archetype. XX-Saber Garsem is the Goblin Zombie of X-Sabers. It doesnt search based on defense. It searches anything with X-Saber in the name. Now thats where he stops being good. He needs to be destroyed by a card effect to get his effect going. With everyone running cards like Torrential Tribute, Mirror Force, and Lightning Vortex it shouldn't be a problem to get his effect going. If you summon Garsem he can eventually become a problem for your opponent when you summon those Faultrolls or activate those Calls because he'll become a big hitter. XX-Saber Emmersblade is the pyramid Turtle for the deck searching for any level four X-Saber monster when its destroyed by battle. Giant Rat was good but it couldn't search out those Airbellums when you needed them. Absolute Powerforce also introduces a Solemn Judgment exclusive to the X-Saber deck. Saber Hole may only negate summons but who in this game doesn't summon? It suddenly turns the X-Saber deck into an aggro control deck that will deplete you of your hand and summons now. With the fear of Airbellums and Gottoms, most players would try setting their spells and traps hoping to keep them safe but Absolute Powerforce releases a new X-Saber Synchro to deal with that. XX-Saber Hyunlei devestates your opponents backfield and leaves them open to an attack. Heres a sample decklist that I've come up with. It may change due to the ban list changing the legality on some of these cards.


Monsters: 17
3 X-Saber Airbellum
3 XX-Saber Faultroll
3 XX-Saber Fulhelmknight
2 XX-Saber Garsem
2 XX-Saber Ragigura
2 XX-Saber Gardestrike
2 XX-Saber Emmersblade
Spells: 10
3 Saber Slash
2 Pot of Avarice
1 Heavy Storm
1 Mystical Space Typhoon
1 Mind Control
1 Brain Control
1 Giant Trunade
Traps: 13
3 Saber Hole
3 Dark Bribe
2 Gottoms’ Emergency Call
2 Bottomless Traphole
1 Trap Dustshoot
1 Solemn Judgment
1 Call of the Haunted

The deck is extremely trap heavy which might lead to bad hands. I have not tested the deck yet because I dont like proxying cards. I'll get the cards come Sneak Preview and make the deck there and play test it with my teammate and friends. Im unsure on running either 2 or 3 Emmersblade since he's the only card in the deck that would allow me to synch into Hyunlei. If your in the Los Angeles area and your going to the Sneak Preview at Savys I urge you to look for me. I'll be one of the guys helping out at the event. Just ask for Darwin. Almost veryone that attends should know who I am. I urge you to attend you local Sneak Preview to increase your collection and to make friends and once again. If your in the Los Angeles area visit Savys. Its the friendliest card shop in LA and congrats to Rodrigo Togores for making Top 16 at Shonen Jump Los Angeles.

Tuesday, January 12, 2010

Dimensional Eatos

I present to you my new deck. I just need most of the damn cards!!!!

Monsters: 16
3x Guardian Eatos
3x Beast King Barbaros
3x D.D. Survivor
3x Doomcaliber Knight
3x Elemental Hero Neos Alius
1x Elemental Hero Stratos
Spells: 11
3x Dimensional Fissure
2x Soul Release
2x E-Emergency Call
1x Reinforcements of the Army
1x Mystical Space Typhoon
1x Brain Control
1x Heavy Storm
Traps: 15
3x Skill Drain
3x Dark Bribe
2x Bottomless Traphole
2x Macro Cosmos
2x Magic Jammer
1x Mirror Force
1x Torrential Tribute
1x Solemn Judgment

Monday, January 11, 2010

Shonen Jump Los Angeles

Round 1

Beyond Birthday (French Twilight) Versus ???? (Salvo DAD with Volcanic Engine)

I dont see much of the deck since I quickly damage his field with Celestia and Judgment Dragon. Game 2 h manages to make a comeback. Game 3 DAD for the win after I force him to Blackrose my field of Tragodia at 2400 and his 5 card field.

Round 2

Beyond Birthday Versus Ivan Cortez (KrystiaSworn)

Game 1 he wins after I beckoning for double JD and he special summons an Archlord Krystia and tributes his 2 other Lightsworns for a second Krystia. I draw Gorz. Scoop Phase. Game 2 I wreck with bottomless trap holes and fast Judgment Dragon plays. Game 3 I get stuck with double Wulf and JD as he summons Krystia. Scoop.

Round 3

Beyond Birthday Versus I dont remeber

I have no idea who I faced that round or what they were playing. Regardless I won that round.

Round 4

Beyond Birthday Versus ???? (Twilight)

The guy slow plays like hell. Funny thing is he had to take a dump so the slow playing was more beneficial for me and was destroying him from the inside. I 2-0 him cus he misplays both games.

Round 5

Beyond Birthday Versus ????( I should really take note of my opponents names)Six Sams

I otk him game 1. I otk him game 2.

Round 6

Beyond Birthday Versus Ricardo (Oppression Blackwings)

Game 1 he beats me down with Armor Master and DAD. Game 2 I wreck his field of DAD, Armor Master, and double Whirlwind with a JD and I special a second JD and DAD to otk him. Game three I draw bad. Lets just say Oppression beats the hell out of me.

Round 7

Beyond Birthday Versus Bobby or Riley (GB's)

Game 1 I own the game. Game 2 I get D Fissured and get owned. Game 3 I wreck.

Round 8

Beyond Birthday Versus Justin Torres (Relinquish Djinn deck)(his friend got a deck profile for the same deck and this guy got mentioned)

I otk him both games. The guys a jerk. He insults Cesar Gonzalez who's right next to us for no reason. Im glad I beat him.

Round 9

Beyond Birthday Versus Nobody

Opponent doesnt show

Round 10

Beyond Birthday Versus Dylan (Chaos)

Round gets repaired twice. Then I get paired against Ricardo from round 5 and the 2 of us get repaired to the 2 next to us. This kid slow plays like hell. I beat him game 1 really fast. Game 2 he gets lucky. Game three it goes to time. He's turn zero. He blows the field up with Black Rose and summons thunderking and ends. Turn 2 I summon lumina and summon garoth in defense. I mill my last gardna (2 in grave, 1 removed. Lifepoints Me: 2450, him 2300). He summons GK Spy and both Monsters attack lumina and i block both hits I draw bottomless. I have one card left in deck. I set bottomless and switch lumina to defense and end milling my last card Honest. I win but kid appeals that I lose cus I decked out. Head Judge Frank Debrito comes over and rules in my favor cus Lumina milled what it could and since I can only deck out when I can draw and since nothing force me to draw and it was end of turn procedure I won.

Round 11

Beyond Birthday Versus Riley (Krystia Sworn)

I beat him ghame one. He misplayed. I was at 2050 and he was at 5000. He summons honest and attacks and I summon Tragodeia. He had 3 cards in hand and a plaguespreader in hand. He could have synched and attacked for game. He does brain control and copies rykos level and summons plague and synchs into Stardust. I summon lyla and attack stardust. He blocks with gardna. I set beckoning light. I have 3 cards in hand and I end. He sets a bluff. I draw heavy. I activate heavy and chain beckoning two add 2 JD's and Honest back to hand. I summon everything and attack for game. His bluff was Charge. Game 2 he wrecks with JD. Game 3 he summons Krystia after Celestia mills exactly four fairies. Up till that point I had no idea he was playing KrystiaSworn. He wins. I offer the handshake and leave the event at 8-3.

Turbo Pack 2 Reprints

Turns out my trusted informant was wrong. Sorry for the misinformation.

Friday, January 8, 2010

Turbo Pack 2 Reprints

Mezuki, D-Draw, and Destiny Hero-Malicious are rares. Beckoning Light, Royal Oppression, Blackwing Gale the Whrilwind, and Magical Dimension are the supers. Ultra is Chaos Sorcerer. I dont remember the commons or the name of the ultimate. Shonen Jump was packed today. I got to see a lot of pro players. I saw Fili Luna, Ryan Spicer, Roy St. Claire, Kris Ferber and more. One things for sure. Lots of people were packing Lightsworns. If Lightsworns dont win this event then they dont deserve to get hit by the banlist.

Wednesday, January 6, 2010

New Card Errata

Well Konami has finall posted new erratas and they include 2 cards from our Hidden Arsenal. Check it out.

Brionac, Dragon of the Ice Barrier
HA01-EN022
Printed Text:
1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to return the same number of cards from the field to the hand.
Correct Text:
1 Tuner + 1 or more non-Tuner monsters
You can discard any number of cards to the Graveyard
(NOTE: This clarification is to make it clear that in cases where you cannot discard to the Graveyard, you cannot activate
the effect of “Brionac, Dragon of the Ice Barrier.” For example, if “Macro Cosmos” is active.)

Ally of Justice Catastor
HA01-EN026
Printed Text:
1 Tuner + 1 or more non-Tuner monsters
If this card battles a non-DARK monster, destroy that monster without applying damage calculation.
Correct Text:
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked by a non-DARK monster, destroy that monster
damage calculation).
might have older text.
ata. to return the same number of cards from the field
at the start of the Damage Step (without damage calculation).
(NOTE: This clarification is to make it clear that if “Ally of Justice Catastor” attacks a face-down monster, or is itself
attacked while face-down, its effect will not activate. Its effect would have to activate at the start of the Damage Step,
before a face-down monster would be flipped face-up.)



For the source check the official Konami Site right here.

Tuesday, January 5, 2010

Shonen Jump LA

Sorry I havent posted anything recently. With school and deck testing taking up the majority of my time I havent been able to do any articles. Well....Turbo Pack 2 here I come!!!!! For those joining the Pegasus League Side Event like me Im playing X-Sabers. I would enter the main event but I sold my Twilight deck and now dont have anything competetive to play with. I might just borrow cards from my friends to build either D-Flamvell Synchro, Destiny Hero Zombies, or a Chaos deck. Im in favor of the Flamvell deck cus it won Card Warz in Europe and Ive tested it on my Tagforce 4 against French Twilight and it kills it. See you all there!